The Rule of Thoughts
Michael completed the Path. What he found at the end turned everything he'd ever known about his life—and the world—completely upside down.
He barely survived. But it was the only way VirtNet Security knew to find the cyber-terrorist Kaine—and to make the Sleep safe for gamers once again. And, the truth Michael discovered about Kaine is more complex than they anticipated, and more terrifying than even the worst of their fears.
Kaine is a tangent, a computer program that has become sentient. And Michael's completing the Path was the first stage in turning Kaine's master plan, the Mortality Doctrine, into a reality.
The Mortality Doctrine will populate Earth entirely with human bodies harboring tangent minds. Any gamer who sinks into the VirtNet risks coming out with a tangent intelligence in control of their body.
And the takeover has already begun.
About the Mortality Doctrine Series
Books in series order
- 1.The Eye of Minds(2013)
- 2.The Rule of Thoughts(2014)
- 3.The Game of Lives(2015)
- +Gunner Skale(2014)
Reading age: 12+ years
This series should be read in order.
The Mortality Doctrine series introduces a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams... and your worst nightmares.
To catch a hacker, you need a hacker. For Michael and the other gamers, the VirtNet can make your wildest fantasies become real. And the more hacking skills you have, the more fun. Who wants to play by the rules anyway? But some rules were made for a reason. One gamer has been taking people hostage inside the VirtNet with horrific consequences. The government needs Michael to track down the rogue gamer, but the risk is enormous and the line between game and reality could be blurred forever...

